![]() ![]() In each level you move from left to right, using A to jump and B to knock out enemies with a mid air Mario-style ground pound. These toys are varied, with some reminiscent of Goombas from Super Mario Bros and others that are springs and even teddy bears that will do anything to stop you getting any further by throwing swordfish at your head! The game has definitely not lost any of its bizarreness. The levels are fairly standard and in this game the premise is to get to the exit without dying, dispatching enemy toys as you go. Getting to the exit is key but watch out for the toys! To stop Mike having his bike stolen, for example, you can use the book to get inside his head and, by solving three puzzles, put the situation right. If this sounds somewhat simple, it’s because it is. Receiving the Book of Imagination will allow you to get into the heads of those you meet and solve puzzles. Introducing your hero to the world of Raposa, you’ll meet the characters of Mike and Mari. The cursor moves slowly, immediately giving a bad impression, but there is still time for things to improve.Ĭreate your hero, without touchscreen controls. You have to use L to move the cursor and then drag and drop your paints. You can choose the colours for your hero and be as inventive as you like but the issue straight away is that there are no touch screen controls at all. You can have plenty of fun here adding different heads, outfits, and torsos. ![]() The first task will be very familiar for those who have played the original games: creating your own hero. Many of the original Drawn To Life team have returned to bring this puzzle platformer to life once more, so I expected it to be great, of course. When I got the chance to get my hands on this Nintendo Switch instalment, I was so excited. Being able to draw and stretch my imagination on the DS touchscreen, with the original Drawn to Life (2007) and its sequel, Drawn To Life The Next Chapter (2009), was something I absolutely adored.
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